Projects

LIGHT A WAY
Programmer
Handled the visual effects, sound system, save system, and optimization. Integrated Spine into the project. Worked with artist to make sure the assets were exported correctly to fit into the game. Wrote custom editor and shaders for the game. Mainly task in animation and visual effects for the game.

Caveboy go
Lead Programmer / Designer
Sole programmer to work in the project. Integrated plugins for ads, IAP and google play services. Worked with an artist to deliver the project in 6 months. Puzzle game with heavy logic and unlockable characters.

Wit-Ezy
Developer
Personal project i did to pass the time. Wrote some custom shader to get some visual effects, did most of the art by myself. Wrote my own UI manager and object pooling system for optimization.

Plumbing Madness
Developer
First game i made. Made it during my studies. Did it as a hobby project, inspired by an old plumbing game i used to play on the gameboy. Art was done by myself. Made with unity and took me around 3 months to complete.
